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References

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Bolter, J. D. (2001). Writing space: Computers, hypertext, and the remediation of print. Mahwah, NJ: Lawrence Erlbaum Associates.

Building Student Success - BC's New Curriculum. (2015). Retrieved July 27, 2016, from https://curriculum.gov.bc.ca/

Code.org. (2013, February 26). What most schools don't teach [Video File]. Retrieved from https://www.youtube.com/watch?v=nKIu9yen5nc

Code.org. (2013, December 8). The hour of code is here [Video File]. Retrieved from https://www.youtube.com/watch?v=FC5FbmsH4fw

Code.org. (2015, December 21). 2015 Hour of code [Video File]. Retrieved from https://www.youtube.com/watch?v=Ofze6CWUCx8

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SCRATCH. (n.d.). Retrieved July 27, 2016 from http://nt-evanced.ccclib.org/evanced/lib/eventcalendar.asp?df=list&dt=sd&sd=7/29/2016&Lib=ALL&et=&ag= 

Scratch (programming language). (n.d.). Retrieved July 28, 2016 from https://en.wikipedia.org/wiki/Scratch_(programming_language)

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Scratch1. (n.d.). Retrieved July 27, 2016 from http://www.fastcodesign.com/1662808/impure-a-visual-programming-language-for-making-fancy-infographics

ScratchEd. (2013). Scratch overview [Video File]. Retrieved from https://vimeo.com/65583694

Wainewright, M. (2015). How to code: A step-by-step guide to computer coding. Lake Forest, CA: QEB Publishing.

Woodcock, J. (2016). Coding games in Scratch. New York: DK Publishing.

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